Thorvath, with Gultarn in the background |
Cheeky Monkey Pictures!
A non profit group based in England making films for fun!
Sunday 3 November 2024
Thorvath, spiritual warrior of the Pham, on Galentor
Saturday 19 October 2024
Elara the Harvest Keeper - for the Doctor Who Roleplaying Game
Character details for Elara the Harvest Keeper on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
Elara, left, and Thorvath, as Daleks on Hoverbouts approach |
Concept: Collector of the harvest
Focus: Harvest
Homeworld: Galentor
Tech level: 1
Short-term goal: To plan next year’s harvest
Long-term goal: To take over the tribe
Awareness 2, Coordination 2,
Ingenuity 3, Presence 3,
Resolve 4, Strength 2
Skills: Athletics 1, Convince 3 (Talk Down), Craft 4 (Farming), Intuition 0, Knowledge 3 (Galentor Harvest ceremonies), Medicine 1, Science 0, Subterfuge 2, Survival 1, Technology 0, Transport 0
Condition: freezes in the sight of Daleks and Robo-Men (Resolve + Intuition check to overcome)
Story Points: 0
Character notes
Elara holds the esteemed and ancient role of Harvest Keeper in her tribe, a position passed down through generations. She carries out the vital task of ensuring the harvest is brought in, a duty that has evolved from an office in the original settlement’s organisation, into a ceremonial seat of authority in the present tribal society. It is a great responsibility and a respected role to undertake. Since taking over the position, Elara has been a great success; the harvests have never been bigger in living memory, and the tribe is relatively well fed as a result. She uses the word “Pham”, at first ceremonially and now informally too, to denote the tribe; a corrupted version of a word from the ancient and now extinct human language of Inglish.
Elara married young to Valreth, and together they had two sons, Eldorn (aged six) and Ralgar (four). Tragedy struck the family two years ago when Valreth died from a fatal infection after an accident with a scythe. Despite their best efforts, without modern medicine they couldn't save him.
Her high status in the tribe has drawn the attention of many suitors, and recently, she began a passionate relationship with Thorvath, known as one of the tribe’s most handsome men. However, her dedication to her duties remains her primary focus. She approaches her work with a pragmatic, sometimes stern demeanor, expecting others to match her relentless drive. The rough and ready agricultural practices on Galentor rely on ancestral techniques from the original settlers, intertwined with the tribe’s deep spiritual beliefs in Lentargi, the spirit of life on their world.
Elara is both respected and somewhat feared by her people. Her authority in practical matters, especially concerning the tribe’s survival, rivals even Thural’s. Yet, her rigid focus on agriculture has led to clashes with the Thals. She underestimates the looming threat posed by the Daleks, whom the tribe refers to as the Evil Ones, and their Robo-Men. Her refusal to fully acknowledge this danger has on occasion placed her people in harm’s way, ignoring warnings about Robo-Men patrols while her farmers continue working in the fields.
The Thals, frustrated by her stubbornness, have filed reports about her defiant ways, noting how challenging she is to work with. Elara’s power makes this even more problematic, as her influence could lead the tribe into greater peril. Despite her strength in leadership, when directly faced with the Daleks or Robo-Men, her courage falters. The terror they inspire paralyzes her, leaving her unable to react. It isn’t cowardice as such, but a disconnect from the horrors they represent—a reality too alien for her to confront.
This strained relationship with the Thals took a darker turn when they discovered that Elara had stolen (she would say borrowed) precious plasteel from them, a material they can no longer produce after their nano-manufacturer was destroyed in a crash three years ago. Using her stealth, Elara crafted a ceremonial sickle from the stolen metal, an important tool in the religious rituals that precede the harvest. Although the Thals have yet to act on this theft, it has become a lingering source of tension, deepening the divide between them and this formidable matriarch. To Elara, the use of this material is her way, using her ceremonial magic, to try and integrate the Thals and the otherworldly elements of their environment, including the Daleks, into the rituals and the tribe’s spiritual world, and is as much as a spiritual act as it is theft of a shiny metal to use to make a sickle. She is aware of her weakness, and this is her means of trying to overcome it.
Sunday 22 September 2024
Tereska the Healer and Zareth the Farmer - for the Doctor Who Roleplaying Game
Character details for Tereska the Healer and Zareth the Farmer on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
TERESKA THE HEALER
Concept: Tribal healer
Focus: Healing
Homeworld: Galentor
Tech level: 1
Short-term goal: To survive
Long-term goal: To help the tribe survive through her healing.
Awareness 2, Coordination 2,
Ingenuity 3, Presence 4,
Resolve 4, Strength 2
Skills: Athletics 2, Convince 3 (Charm), Craft 3 (Singing), Intuition 4 (Empathy), Knowledge 2, Medicine 4 (Alternative Remedies), Science 0, Subterfuge 0, Survival 1, Technology 0, Transport 0
Equipment: Folklore medical items
Story Points: 1
Character notes
Tereska is a beautiful young woman who has, before her time, taken on the role of the tribal healer. The previous healer, an elderly woman named Koralyn, was taken in a raid by Robo-Men over a year ago, and never seen again, and as Koralyn’s apprentice, Tereska has had to take on the role sooner than she was expecting.
Thankfully, Tereska’s skills and knowledge are held in high esteem by her compatriots and she has had a great deal of success in her work, especially in helping new parents with babies and young children. The human culture on Galentor values empathy as a natural part of their devotions to Lentargi, the spirit of nature, and Tereska’s genuine patience and caring has led some of her kinfolk to wonder if she has supernatural powers in this regard.
In her studies as the tribe’s healer, she was taught the ancient, pre-interstellar and now extinct language of Inglish. Inglish was a standardised version of English developed during the early 23rd Century as a common international language for humanity to use when Earth became unified during the recovery from the Dalek invasion of the previous century. Inglish was in turn outmoded by the creation of an AI derived language named Interlac to facilitate communications between humans and AI around the time of the founding of the Empire of Earth in the mid 24th Century.
Inglish is still important as part of humanity’s cultural heritage, and one of the few remaining paper books the tribe has is a relic from the original settlement on Galentor, written in somewhat barbarous late Inglish, entitled “Q. wiTHz gahd'n: platz n foklor marjik nd olt medzin :)”. Its pages appear to provide a detailed description of the use of plants and herbs in medical potions and treatments.
This particular tome is now well thumbed from being consulted by Tereska and her predecessors for decades, replete with underlining and notes in between the lines and in the margins.
Tereska is married to the farmer Zareth. They are very much in love, devoted to each other and hoping to start a family of their own very soon.
One other point is that Tereska admires the women amongst the Thals for their bravery and leadership and wishes, in secret, that she was one of them.
Tereska, left, and Zareth |
ZARETH THE FARMER
Concept: Tribal farmer
Focus: Farming
Homeworld: Galentor
Tech level: 1
Short-term goal: To get the harvest in
Long-term goal: To start a family with his wife, Tereska
Awareness 3, Coordination 3,
Ingenuity 2, Presence 2,
Resolve 3, Strength 4
Skills: Athletics 3 (Swim), Conflict 1, Convince 0, Craft 3 (Farming), Intuition 1, Knowledge 1, Medicine 2, Science 0, Subterfuge 0, Survival 2, Technology 0, Transport 0
Equipment: Walking staff (+2 to Strength in combat)
Story Points: 1
Character notes
Zareth is a young man who is one of the many farmers amongst the tribe. Most of the tribe have responsibilities to some degree in the production of food, and Zareth is one of a large number who spend most of their time dealing with agricultural matters.
As a farmer, Zareth is noted for his special skills as a butcher. He is experienced in the efficient and speedy slaughter of an animal, and splitting the carcass into the different cuts. Whilst he is not one of the tribe’s cooks, he is popular amongst his kinfolk for roasting meat on an open fire to perfection.
Zareth is married to Tereska, and they are very much in love and looking forward to starting a family of their own. He grew to know Tereska as Koralyn, the previous healer and Tereska’s tutor, was Zareth’s mother. Whilst Zareth has never been greatly interested in Lentargi, the tribe’s guiding spirit, or the beliefs connected with it, he has some knowledge of the cult’s secrets and hidden places having grown up with one of the tribe’s spiritual leaders.
Beyond his duties as a farmer, Zareth greatly enjoys swimming in the warm waters of Galentor, including its rivers and lakes, and has journeyed far to do so. His interest in swimming has led to him becoming familiar with the Seltharn, large, streamlined marine mammal-like animals that are native to Galentor, and if he is lucky, sometimes he swims with them in the ocean nearest to the tribe’s settlement. In doing so, as well as simply enjoying the activity, he at last feels that he is communing with the spirit of life as his mother had always hoped.
Tuesday 28 May 2024
Maldric, Tribal Warrior - for the Doctor Who Roleplaying Game
A write-up of Maldric, tribal warrior on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
MALDRIC, TRIBAL WARRIOR
Maldric (centre), with Thural to his right and Thregar left |
Sunday 19 May 2024
Koldar the Scout - for the Doctor Who Roleplaying Game
A write-up of Koldar, human tribal scout on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
KOLDAR THE SCOUT
Koldar the Scout (right) with the Thal soldier, Ganthos |
Sunday 5 May 2024
Gultarn the Red, tribal warrior on Galentor - for the Doctor Who Roleplaying Game
A write-up of Gultarn the Red, human tribal warrior on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
GULTARN THE RED
Concept: Tribal warrior
Focus: Bravery
Homeworld: Galentor
Tech level: 1
Short-term goal: To protect the tribe
Long-term goal: To honour the tribe with brave deeds
Awareness 3, Coordination 3,
Ingenuity 3, Presence 2,
Resolve 5, Strength 5
Skills: Athletics 2, Conflict 4 (Sword), Convince 1, Craft 1, Intuition 1, Knowledge 0, Medicine 1, Science 0, Subterfuge 1, Survival 3 (Forest), Technology 0, Transport 0
Equipment: Sword (+2 to Strength) (A roll of double 1s when used could, at the Gamemaster’s discretion, mean the blade has shattered and the sword has become unusable).
Story Points: 6
Characters notes
Gultarn the Red is a warrior of the tribe on Galentor. His role is to fight to protect them, and he has fought many battles against the Mugati, the other tribes on Galentor and on occasion, even against the slaves of the Evil Ones (the Robo-Men).
He carries a sword that has been handed down to him through his family on his father’s side from decades ago. Although he doesn’t know, the sword was originally manufactured shortly after the initial Dalek invasion over a hundred years ago. The human settlers at the time realised they were under attack, and in desperation, fashioned weapons from whatever was to hand with their last supplies of fuel and energy. Little of this weaponry survives, and Gultarn’s sword is one of the few remaining pieces from this period. It is quite crude, and due to its age, the blade is somewhat brittle.
He is referred to as “the Red” due to the long red cloak he habitually wears, often with the hood up. His mother had long, lustrous red hair and so the colour red has always been important to him.
As well as great physical strength and fortitude, Gultarn is immensely brave, and would gladly sacrifice his life for his tribe, which he considers to be his extended family. He wholeheartedly accepts the mythology of his tribe and the leadership of Thrual.
Saturday 13 April 2024
Thural, tribal leader on Galentor - for the Doctor Who Roleplaying Game
A write-up of Thural, human tribal leader on the planet Galentor, from Tyranny of the Daleks. This is using the second edition rules from the Doctor Who Roleplaying Game from Cubicle 7.
THURAL
Thural, tribal leader on Galentor |
Concept: Tribal leader
Focus: Lentargi
Homeworld: Galentor
Tech level: 1
Short-term goal: To worship his god, Lentargi
Long-term goal: To lead the tribe
Awareness 5, Coordination 2,
Ingenuity 3, Presence 4,
Resolve 5, Strength 3
Skills: Athletics 3 (Running), Conflict 3 (Spear), Convince 4 (Leadership), Craft 1, Intuition 4 (Sense), Knowledge 4 (Galentor Mythology), Medicine 1, Science 0, Subterfuge 1, Survival 4 (Forest), Technology 0, Transport 0
Equipment: (Spear +2 to Strength)
Condition: Thural has broken his right arm in a preivous mishap, -3 to Coordination and Strength while he recovers.
Story Points: 6